Research
Moving Towards More Authentic Learning Experiences – Stream 2: Assessing Authentic Learning Experiences
Stream 2 Overview
The objective of this research stream is to focus specifically on assessment of authentic learning experiences, explored as part of research stream 1, through use of Generative AI (preferably open source and in house) and innovative methodologies. Key areas that will be focused include leveraging rubrics for AI-enabled grading and measuring simulation-based assessments. Rubric-Guided AI grading- Explore, develop and implement rubrics (adaptable and scalable across diverse assessment types) tailored to AI based assessments.
- Integrate rubrics into existing (or new) algorithms
- Address challenges such as developing objective criteria for subjective tasks (e.g. creativity), effective and impartial data (subject to availability), adaptability to different types of assessments, capturing nuanced aspects, e.g. critical thinking.
- Real time rubrics, i.e. refine rubrics on the go as well as having experts in the loop.
- Evaluate the reliability and validity of these adaptable rubrics.
- Explore existing and develop a framework to measure and assess data generated from simulation-based learning experiences.
- Implement tools and methodologies for capturing, analysing and interpreting simulation-driven assessment data.

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